New Video Game Stores
The seventh generation of video game systems is currently
pushing its way to the gaming industry. In fact, Microsoft-produced Xbox 360 is
the only video game system that has been released so far as far as the seventh
generation of game consoles is concerned. Sony’s PlayStation 3, Nintendo’s Wii,
and Evizions Computer Entertainment’s EVO: Phase One are all scheduled to be
released at the last quarter of 2006. These video game systems have a long way
to go and different game developers are on their way on creating the next
generation of video game systems that will be released as soon as possible,warranty or insurance for the purchase xbox, is there.
Beyond the new generation of video game systems, probably
you already forgot its predecessors, particularly the first and second
generations. Such generations became the “cream of the crop” of the gaming
industry during its early years, and facilitated the development of subsequent
video game systems until the seventh generation. What we do not realize is that
new video game system becomes old video game system soon, and is soon forgotten
in a dusty corner.
That is what exactly happened to the old game systems. Once,
they have been glorified because of the extraordinary entertainment that it
provides to the gaming public. But now, they are just within the sidesteps of
our memory, being demolished by new game systems which, as previously
mentioned, will soon become old technologies once newer systems will be
introduced to the market.
At this point, we need to refresh our memories and take
ourselves back to the time when old game systems were at the pedestal of
excellent recognition during the first stretch of video game systems and
rediscover why we loved these game systems in the first place.
Technology Atari 2600
The Atari 2600, which was released in October 1977, became the
first successful video game system to use plug-in cartridges instead of the
traditional built-in games. It was originally known as Atari VCS (Video
Computer System), which was changed in Atari 2600 in 1982 after the release of
the more advanced 5200. It is equipped with two conventional joystick
controllers, a game cartridge, and an adjoined pair of paddle controllers.
The fundamental layout of Atari 2600 is similar to other
game systems and home computer during the 80s. Its central processing unit (CPU)
was the MOS Technology 6507, an 8-bit microprocessor capable of addressing 8 KB
of game memory, which is considered to be a lot during the 70s era. It was
running at 1.19 megahertz on the 2600 model. The game system contains 128 bytes
RAM for runtime data, which included state of the game world and call stack. In
the absence of a frame buffer (a video output device which drives a video
display from a memory buffer that has an extensive data frame), the 2600 made
use of 2 bitmapped sprites, single-pixel ball, 2 single-line missile sprites,
and a playfield. On the other hand, its video hardware gave 2600 the reputation
of being among the game machines in the world that is difficult to program.
Technology atari 7800 Prosystem
The 7800 Prosystem was released by Atari in June 1986, which
is designed to reestablish the company’s market supremacy against two of the
prominent video game system producer during that time (Colecovision and
Intellivision) as well as to replace the unpopular Atari 5200. The 7800
Prosystem addressed the shortcomings of 5200, particularly the joysticks and
the compatibility with 2600-enabled games.
The 7800 Prosystem was Atari’s first video game system
designed by other company, particularly the General Computer Corporation (GCC).
Since it was designed to be upgraded into a complete home computer, the game
system made use of a keyboard which had an expansion port in addition to other
peripherals such as printers and disk drives. Furthermore, GCC came up with a
high-score cartridge, which is a battery-backed RAM game cartridge that is
developed for saving high game scores.
However, the 7800 Prosystem faced a severe software drought
that marked the crash of all Atari game systems. There were few title releases
made by Atari and most of them were lacking in feature and was generally
unpolished. There were also some 7800 games that were made which are already
available in the previous Atari video game systems. It was also noted that
there were no effort in recruiting third party game developers, aside from
several game titles. Later on, Atari finally announced that they were formally
abandoning the 7800 Prosystem.
These are just two of hundreds of old game systems which had
been glorified on the early years of video gaming. Although most of them have
sad endings, their contribution to the video gaming industry will be remembered
and will serve as an inspiration for present video game system
development.

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